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Java programming language - Java programming language The Java language is an object-oriented programming language created by James Gosling and other engineers at Sun Microsystems. It was developed in 1991, as part of the Green Project, and officially announced on May 23, 1995, at SunWorld; being released in November. Gosling and friends initially designed Java, which was called Oak at first (in honour of a tree outside Gosling's office), to replace C++ (although the feature set better resembles that of Objective C). More on the history of Java can be found in the article about the Java platform, which includes the language, the Java virtual machine, and the Java API. Sun controls the Java specification and holds a trademark on the Java name. Table of contents showTocToggle("show","hide") 1 Overview 1.1.

J Sharp programming language - J Sharp programming language The J# (pronounced Jay Sharp) programming language is a transitional language for programmers of Sun’s Java and Microsoft’s J++ languages, so they may use their existing knowledge, and applications on Microsoft’s .NET platform. As with J++, it only supports a limited set of Java’s features..

Jess programming language - Jess programming language Jess, an acronym for Java Expert System Shell, is a superset of CLIPS programming language, developed by Ernest Friedman-Hill of Sandia National Labs. It was first written in late 1995. It provides rule-based programming suitable for automating an expert system, and is often referred to as an expert system shell. In recent years, intelligent agent systems have also developed, which depend on a similar capability. Rather than a procedural paradigm, where a single program has a loop that is activated only one time, the declarative paradigm used by Jess matches a rule with a single fact specified as its input and processes that fact as its output. When the program is run, the rules engine will activate one for each matching fact. Jess can.

Jython programming language - Jython programming language Jython is a version of Python that's written in Java and that runs in the Java environment. Jython programs can seamlessly import and use any Java class. Except for some standard modules, Jython programs use Java classes instead of Python modules. For example, a user interface in Jython would be written with Swing or AWT, rather than with Tkinter. For more on Jython, go to http://www.jython.org/..

High-level programming language - High-level programming language A high-level programming language is a programming language that is more user-friendly, to some extent platform-independent, and abstract from low-level computer processor operations such as memory accesses. See programming language for a detailed discussion. The word "high" does not imply that the language is superior to low-level languages but rather refers to the higher level of abstraction from machine language. For example, the difference between the programming language Java and assembler language is that Java abstracts programming functionality that assembler does not, for example, strings..

Generational list of programming languages - Generational list of programming languages Alphabetical list of programming languages Categorical list of programming languages Chronological list of programming languages See: Programming language Atlas Autocode Algol Algol60 Algol68 AlgolW Pascal Ada Delphi Euclid Concurrent Euclid Turing Concurrent Turing Turing Plus Object Oriented Turing Modula-2 Modula-3 programming language Oberon programming language Oberon 2 programming language Component Pascal APL J Assembly BASIC Cache BASIC BASIC09 COMAL Quickbasic TrueBASIC VBScript Visual Basic CPL programming language BCPL B C D programming language Coyote programming language Pike programming language C++ C# CFM Objective C QuakeC COBOL DIBOL WATBOL CORAL FORTH FORTRAN FORTRAN II FORTRAN 66 FORTRAN 77 FORTRAN IV RATFOR WATFOR WATFIV ECMAScript (JavaScript; originally, LiveScript) Java J# Joy Lisp AutoLISP Common Lisp Emacs Lisp Logo Scheme Pico Guile ML Ocaml (Objective CAML).

Godiva programming language - Godiva programming language Godiva (GOal-DIrected jaVA) is a programming language..

Dynamic programming language - Dynamic programming language In computer science, dynamic programming language is a kind of programming language in which computer programs change their structure as they run: new functions may be introduced, functions may vanish, new classes of objects may be created, new modules may appear. The details differ between languages, but in general, it is extremely difficult to compile a dynamic language down to a binary, and it is extremely difficult, perhaps impossible, to enforce design contract on a dynamic language. The code would have to understand itself in order to be able to decide whether or not a class that doesn't exist yet will meet meet the requirements of an abstract class of which it purports to belong. For methods to come and go from existence, a.

D programming language - D programming language There have been several programming languages called D during the history of computing. (This needs elaboration.) Currently, arguably, the most interesting one is that created by Walter Bright. This language aspires to take the positive features of C, C++ and a few other Algol syntax based programming languages, and to drop the negative features. A reference document of the language can be found at http://www.digitalmars.com/d/index.html Two things that differentiate D from C++ are that it does not have multiple inheritance and that it has an inline assembler. The inline assembler is typical of the differentiation between D and application languages like Java and C#. An inline assembler allows a programmer to enter machine-specific assembly code alongside standard D code -- a technique often.

TADS programming language - TADS programming language TADS is a programming system for creating interactive fiction games. The name is an acronym for "Text Adventure Development System". History The original TADS 1 was released by High Energy Software as shareware in the late 80s, and was followed by TADS 2 not long after. In the early 90s, TADS established itself as the number one development tool for interactive fiction, in place of simpler systems like AGT (Adventure Game Toolkit). However, Graham Nelson's Inform has, since its release in 1993, slowly gained popularity and superseded TADS in the last half of the 90s. Nevertheless, TADS 2 has been maintained and updated at regular intervals by its creator, Michael J. Roberts, even after it became freeware in July 1996. Multimedia TADS, introduced in.

Applesoft BASIC programming language - Applesoft BASIC programming language The first BASIC dialect on the Apple II computer was Integer BASIC, coded and hand-assembled by Steve Wozniak, one of the founders of Apple Computer. It could only handle numbers between -32767 and 32767 and had some limitations with respect to string arrays, but it was fast. Enter Bill Gates and Microsoft. Apple was looking for a new version of BASIC for the Apple II Plus computer with 48 KB of RAM. After their success with Altair BASIC, Microsoft was the BASIC vendor of choice at the time; Apple licensed a 10 KB assembly language version of BASIC called "Applesoft." It was similar to BASIC implementations on other 6502-based computers: it used line numbers, spaces were not necessary in lines, plus it had some.

Basic Combined Programming Language - Basic Combined Programming Language BCPL (Basic Combined Programming Language) is a computer programming language, derived from CPL. Due to difficulties, during the 1960s, BCPL was designed by Martin Richards of the University of Cambridge (1966). The first compiler implementation was written while he was visiting MIT (spring -- 1967). The language was first described in a paper presented to the 1969 Spring Joint Computer Conference. Dennis Ritchie would later develop the C programming language from BCPL. The language is lean, powerful, and portable. It proved possible to write small and simple compilers for it and was therefore a popular choice for bootstrapping a system. Reputedly some compilers could be run in 16 kilobytes. Several operating systems were written partially or wholly in BCPL (for example, Tripos or Amiga.

C Sharp programming language - C Sharp programming language C# (pronounced see-sharp) is an object-oriented programming language developed by Microsoft as part of their .NET initiative. Microsoft based C# on C++ and the Java programming language. C# was designed to balance power (the C++ influence) with rapid development (the Java influence). Table of contents showTocToggle("show","hide") 1 Program execution 2 Standardization 3 Example 4 Marketing 5.

Categorical list of programming languages - Categorical list of programming languages This is a list of programming language grouped by category. See also Alphabetical list of programming languages Chronological list of programming languages Generational list of programming languages Assembly languages directly correspond to a machine language (see below) in order to allow machine code instructions to be written in a form understandable by humans. Assembly languages allow programmers to use symbolic addresses which are later converted to absolute addresses by the assembler. Most assemblers also allow for macros and symbolic constants as well. SSK (Sistema Simvolicheskogo Kodirovaniya, or "System of symbolic coding") for Minsk family of computers. AKI (AvtoKod Ingenera, i.e., "engineer's autocode") for Minsk family of computers was half-step away from assembly languages and doesn't really fit into any other categories in this.

CLIPS programming language - CLIPS programming language CLIPS is an acronym for the C language integrated production system. The syntax and name was inspired by Charles Forgy's OPS (official production system, although there was nothing really official about it). The first versions of CLIPS were developed starting in the mid 1980s at NASA-Johnson Space Center until the early 1990s when funding ceased because of Federal Budget problems, and a mandate for NASA to buy commercial software off-the-shelf rather than develop it. CLIPS is probably the most widely used expert system tool because it is fast, efficient and free. Descendants of the CLIPS language include Jess, Eclipse, FuzzyCLIPS and others. A college textbook, Expert System Principles and Practice is available about CLIPS, as well as a book on Jess. Jess the rule-based.

Concurrent programming language - Concurrent programming language Concurrent programming languages are those that define commands as messages to a process. Processes are collections of message passes. Generally based on the Pi-Calculus, these have had no commercial success. See also Concurrent Pascal (by Brinch-Hansen) Occam Pict SR Java This article is a stub. You can help Wikipedia by fixing it..

Timeline of programming languages - Timeline of programming languages This is a chronological list of programming languages. See also Alphabetical list, Categorical list, and Generational list; Programming language, Computing timeline, and History of computing hardware. Table of contents showTocToggle("show","hide") 1 pre 1950 2 1950 3 1960 4 1970 5 1980 6 1990 7 2000 pre 1950 Predecessor(s) YEAR PRODUCT -- Developer, Company * 1840~ FIRST PROGRAM -- Lovelace * 1945 Plankalkül -- Zuse 1950 * 1952 A-0 -- Hopper 1954 Mark I Autocode -- Brooker A-0 1954 ARITH-MATIC -- Hopper A-0 1955 MATH-MATIC -- Hopper A-0 1955 FLOW-MATIC -- Hopper A-0 1955 FORTRAN -- Backus 1956 Information Processing Language -- Newell, Shaw, Simon FLOW-MATIC 1957 COMTRAN -- Bemer FORTRAN 1958 FORTRAN II -- Backus FORTRAN 1958 Algol 58 * 1959 LISP McCarthy.

Scheme programming language - Scheme programming language The Scheme programming language is a functional programming language and a dialect of Lisp. It was developed by Guy L. Steele and Gerald Jay Sussman in the 1970s and introduced to the academic world via a series of papers now referred to as Sussman and Steele's Lambda Papers. Scheme's philosophy is unashamedly minimalist. Its goal is not to pile feature upon feature, but to remove weaknesses and restrictions that make new features appear necessary. Therefore, Scheme provides as few primitive notions as possible, and lets everything else be implemented on top of them. For example, the main mechanism for governing control flow is tail recursion. Scheme was the first variety of Lisp to use lexical variable scoping (as opposed to dynamic variable scoping) exclusively..

Scripting programming language - Scripting programming language Scripting programming languages are computer programming languages designed for "scripting" the operation of a computer. They are often designed for interactive use, having many commands that can execute individually, and often have quite high level operations (for example in UNIX sh most operations are programs themselves). They are often used for one-off tasks, often administrative or utility-like. Programs are typically stored only in their plain text form and interpreted, or (as with Perl) compiled at each runtime. Just what differentiates a scripting language from an ordinary language is vague. In general you can write a script in any language (including C or assembly). Languages that are used specifically or designed primarily for scripting are called scripting languages. Even if a language is called a.

Smalltalk programming language - Smalltalk programming language Smalltalk is a dynamically typed object oriented programming language designed at Xerox PARC by Alan Kay, Dan Ingalls, Ted Kaehler, Adele Goldberg, and others during the 1970s. The language was generally released as Smalltalk-80 and has been widely used since. In spite of its 20-year history, it is widely believed that the overall programming experience and productivity of Smalltalk is still unsurpassed by other development environments. Smalltalk is in continuing active development, and has gathered a loyal community of users around it. Smalltalk has been had a great influence on the development of many other computer languages, including: Objective-C, Actor, Java and Ruby. Many software development ideas of the 1990s came from the Smalltalk community, such as Design Patterns (as applied to software), Extreme.


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