Konami - Konami Konami is a leading video game developer and publisher. Konami was founded in 1969 in Osaka, Japan by Kagemasa Kozuki. Over the years Konami has created some of the biggest and most memorable video games from the vampire hunting Castlevania series through the action/shooter Contra series to the pop culture craze of Dance Dance Revolution. Many easter eggs are hidden in NES Konami games through the mechanism of the Konami Code. During the games start phase, the player presses, quickly, Up-Up-Down-Down-Left-Right-Left-Right-B-A. Softography (Incomplete - Maybe the game list should have it's own page?) Arcade 1978: Block Game 1980: Scramble, Astro Invader, Missile X, The End 1981: Frogger(released by Sega) The Hustler, Ultra Dome, Super Cobra, Jungler, Turban, Strategy X, Tactician, Locomotion, Space War, Turtles (released.
Konami Code - Konami Code The Konami Code is a secret cheat code used in many Konami video games. At some point during the game, the player would press: Up Up Down Down Left Right Left Right B A and some sort of secret option would be enabled. There have been other variations of this code as well. In an SNES game of the Gradius series, one must use the controller's "L" and "R" triggers while the game is paused. Using the directional pad buttons instead of the triggers would cause your ship to explode. In a Playstation 2 version of the Gradius games, the "square", "triangle", "X", and "circle" buttons are used as substitutes for "B" and "A" in the traditional code. The most famous use of this.
Kojima Hideo - Solar Energy in a game). Born on August 24th 1963 in Setagaya, Tokyo, he joins Konami in 1986. http://junkerhq.net/ http://junkerhq.net/kojima.html http://junkerhq.net/kgames.html.
Video game developer - from a few to the dozens. In the case of MMORPG's, they can number in the hundreds. In-house development teams tend to have greater freedom as to design and content of a game than do third-party developers. Also publishers tend to more forgiving of their own development teams going over budget and missing deadlines than of third-party developers. Independents are typically small software developers that self-publish their games, often relying on the Internet and word of mouth for publicity. Without the huge marketing budgets of mainstream publishers, their products never get as much recognition or popular acclaim as those of larger publishers. However, they are free to explore experimental themes and styles of gameplay that mainstream publishers would not risk their money on. List of Developers Some of the more notable.
Video game publisher - million copies of the game, and has to eat that cost. Investor interest Video game publishers who are publicly traded on stock markets are not known as a successful group. Interest from investors varies with time. At present, Electronic Arts is the only third-party publisher present in the S&P 500 diversified list of large U.S. corporations. Interest from outside investors was high during two notable periods: In the early 1990s when the introduction of CD-ROM computer drives caused a great deal of hype about a multimedia revolution that would bring interactive entertainment to the masses. All Hollywood movie studios formed "interactive" divisions to leverage their intellectual property in film in this booming new media. Most of these divisions later folded after expensively producing several games that were heavy in "full-motion video".
Hasbro Interactive - board game brands, popular Microprose brands, and brands from subsequently-acquired game companies Avalon Hill and Wizards of the Coast. They also purchased the remaining brands and other intellectual property rights from Atari (pre-Infogrames), and engaged in some other video game licensing, such as Frogger from Konami. Hasbro Interactive was a success story in revenue, becoming the #3 computer game publisher within three years of its founding, but the division was apparently not profitable. Late in 1999 with several game projects underway and dozens of new employees, many of who moved just to work for the company, Hasbro Interactive shut down several studios in a cost-cutting move. The studios affected included the former Microprose offices located in Alameda, California and Chapel Hill, North Carolina. In January of 2001, Hasbro delivered nearly all.
Ultra (company) - Ultra (company) Founded in 1987 as a subsidiary of Konami, Ultra was a video game company created in an effort to get around Nintendo's draconian licensing rules. One of these rules was that a company could produce up to five games per year for the Famicom (NES). Both Konami and Ultra are considered by many to be the two of the greatest console software publishing and developing houses in the history of video games. See Konami for more detail..
Gradius - series of horizontally-scrolling arcade video games developed by Konami. The player controls a spaceship called the Vic Viper, with the goal of destroying enemies while avoiding their attacks. The games are level-oriented; the game world in each Gradius game is made up of several contiguous environments that are distinct from one another. Movement in each environment progresses from left to right until the end of the level is reached, at which point the player must challenge a boss character. If the player is successful in destroying the boss character, play continues at the beginning of the next level. Each level usually has a distinct visual theme. When gameplay begins, the Vic Viper can only move and fire a relatively weak gun directly to the right. This level of capability is generally.
Dance Dance Revolution - a video game driven by the player's feet. It was first introduced by Konami as a video arcade game in Japan in 1998, and many variations have been produced, some even for home use. It is classified as a Bemani game (Bemani is a Japanese-style shorthand term for Beatmania, the name of Konami's first musical game, which has come to refer to all of Konami's musical games). In the arcade, the game appears as a tall cabinet with unusually large speakers and flashing lights. On the floor in front of this cabinet is a raised dance platform with square panels. The more common two-player machines provide each player with 9 squares in a 3x3 matrix to stand on: four colored arrows (up, down, left, and right), and 5 neutral metal squares..
Dancing Stage - name of a series of dancing video games published in Europe by Konami, similar to Dance Dance Revolution. Five games have been produced so far for the Sony Playstation and Playstation 2; in addition, arcade machine versions exist. The Dancing Stage games for the Playstation are: Dancing Stage Euromix (Playstation) Dancing Stage Party Edition (Playstation) Dancing Stage Disney Mix (Playstation) Dancing Stage Megamix (Playstation 2) Dancing Stage Fever (Playstation and Playstation 2).
Ys (Video Game Franchise) - Ellenna Studart Lemnos Lilia Lord McGaya Notes Of the Ys games, only the first three Ys games were ever released in North America. The Sega Genesis and SNES versions of Ys III: Wanderers from Ys were released in North America, but the original PC-88, MSX, NES, and PC-Engine versions were released exclusively in Japan. Ys IV: Mask of the Sun was translated into English through emulation by an online translation group called Aeon Genesis Translation Proclamation. Ys VI: Ark of Napishtim has been destined for a North American release on a console, since Konami has purchased the rights to bring the game over to North America..
Teenage Mutant Ninja Turtles - cars (complete with tailfins) from another dimension. Friendly to the Turtles. Foot Clan: The ninja gang that Shredder leads. In the cartoon series they generally are mindless robot drones. The Teenage Mutant Ninja Turtles have also appeared as guest stars in Usagi Yojimbo (book 3), summoned to the Edo period Japan by magic. 2003 Cartoon Version As of 2003, the Fox Network revived the Teenage Mutant Ninja Turtles franchise with the help of 4Kids Entertainment as a Saturday-morning cartoon in Fox's Fox Box programming block. The new show deviates from the 1987-97 cartoon significantly. While still a Saturday morning cartoon, the show has more resemblance to the original, "darker and edgier" comics. Gone are a foolish Shredder and his inept mutant/alien associates. Rocksteady and Bebop (the two bumbling mutated idiots) are.
Yu-Gi-Oh - States. The manga runs in Viz's Shonen Jump and the anime is broadcast as part of Kids WB, on Cartoon Network and in syndication in many other places. The Yu-Gi-Oh franchise has since grown to incorporate the trading card game featured in the anime and manga, a series of video games by Konami, toys, and many other products. Table of contents showTocToggle("show","hide") 1 Important Characters and Terms 2 Criticism of Yu-Gi-Oh 3 Yu-Gi-Oh card games 4.
Beatmania - Beatmania is a video game by the Japanese developer Konami. It's the inaugural game of what Konami soon entitled the "Bemani" line, after this game. Beatmania, like all Bemani games since, is a music-based game. It can be found in arcades and in console versions. Simulators of the official games have been made for the computer. The concept behind Beatmania is that you are something somewhere between a DJ and a keyboardist; in the original games you have five plastic keyboard-like keys in a zig-zagged pattern to press down on and a turntable which you can spin to "scratch" the music - Beatmania IIDX uses 7 keys, while Beatmania III uses 5 keys and an effect pedal. The actual play is purely about rhythm. Each key and the turntable has a.
Bloodwych - the Amiga, Atari ST and MSDOS. It was developed by Mirrorsoft and published by Konami in 1991. The plotline identifies the player as a champions of Trazere who after recruiting three of your fellow champions has to travel through dungeons and mazes fighting creatures along the way to find and destroy the evil Zenddick, and banish the Lord of Enthropy. All of the champions fall into the four classes of Warrior, Mage, Adventurer or Thief, each with their own particular capability. The game had an add-on pack released called Bloodwych: Data Disk. Among the features of the add-on pack was the capability to persuade some of the enemy creatures to join your merry band. Similar games of the time included Eye of the Beholder and Dungeon Master. External Links http://www.classicgaming.com/bloodwych/.
Castlevania - Castlevania Castlevania is a video game that was developed by Konami and was first published for the NES game console in 1987. The player plays vampire hunter Simon Belmont as he enters Dracula's castle where he battles other memorable characters like Medusa's head, Frankenstein, and Igor until the final battle with Dracula himself. An earlier version of Castlevania appeared on the MSX Personal Computer in 1986 called Vampire Killer. Since then there have been many sequels on various game system platforms. The Castlevania franchise has graced the MSX, NES, Gameboy, SNES, PC Engine, X68000, Sega Genesis, PlayStation, N64, Gameboy Advance, and PlayStation 2. Castlevania Game List According to the chronological order of production and release by Konami Vampire Killer (MSX - 1986) Haunted Castle (Arcade - 1986) Castlevania (NES - 1987).
Contra - similar lines (May 1987). Splits within the rebel movement emerged with Pastora's defection (May 1984) and Misurasata's April 1985 accommodation with the Sandinista regime: a subsequent autonomy statute (September 1987) largely defused Miskito resistance. Mediation by other Central American governments under Costa Rican leadership led finally to the Sapoa ceasefire agreement of March 23, 1988, which with additional agreements (February, August 1989) provided for the Contras' disarmament and re-integration into Nicaraguan society and politics, and internationally-monitored elections which were subsequently won (February 25, 1990) by an anti-Sandinista centre-right coalition. Some Contra elements and disaffected Sandinistas returned briefly to armed opposition in the 1990s, sometimes calling themselves recontras or revueltos, but these groups were subsequently persuaded to disarm again. The Reagan administration's support for the Contras continued to stir controversy well into.
Computer role-playing game - console RPGs, a large group of young programmers and aficionados began creating independent CRPG games, based mostly on the gameplay and style of the older SNES and Genesis games. The majority of such games owe to simplistic game development kits such as the Japanese RPG Maker series. This started the Independent RPG Video Games movement. List of Games Ambermoon Amberstar Baldur's Gate series Bard's Tale series Breath of Fire series The Changeling Chrono Trigger Dragon Quest (or Dragon Warrior) series Diablo and Diablo II Dungeon Master series EverQuest Exile series Fallout series Final Fantasy series Fire Emblem series Forgotten Realms Unlimited Adventures Golden Sun Independent RPG Video Games Indie RPG Dot Net Lufia Might and Magic series Morrowind Neverwinter Nights The Palace Paper Mario Phantasy Star Planescape: Torment Pokemon series Quest.
Timeline of video games - cable box to customers · releases the 32X adapter for the Genesis home console · releases the Nomad handheld console · releases the Sega Saturn home console · releases the Daytona USA arcade game SNK · releases the Neo Geo CD home console Sony Corporation · releases the Playstation (PS) home console William Higinbotham (1910-1994) · The inventor of the video game dies at 84 new companies: · defunct companies: · Commodore 1993 Atari Corporation (owned by Infogrames Entertainment SA, in 2000) · releases the Jaguar home console Broderbund · releases the Myst video game Commodore · releases the Amiga CD32 multimedia home console Hollenshead · releases the Doom video game Magnavox · is acquired by the Carlyle Group Microprose Inc. (owned by Infogrames Entertainment, in 2000) · is acquired by.
Treasure Software - focusing on console video games, founded by former employees of Konami in 1992. The development team that left to found Treasure was responsible for the Super Contra and Super Castlevania Super Nintendo games. In 1998 they released Radiant Silvergun for the arcade and for the Sega Saturn. It is almost universally considered the greatest overhead shooter of all time by people who have played it. It was released only limitedly in Japan, and prices for it today remain very high for a video game of that era. Treasure was known for intense action games, with a lot of creative work put into the gameplay. Their design aesthetic usually involves taking a normal genre, adding something new to the players basic play mechanics or controls, and trying to add as much new.