The ClueFinders - The ClueFinders "One giant footprint in the snow is hardly proof. No. Not all is as it appears." -The elder of a Himalayan village in The ClueFinders Math Adventures The ClueFinders are a group of fictional preteen detectives whose exploits are featured in The Learning Company's ClueFinders Series of educational software. The members are Joni Savage, Santiago Rivera, Owen Lam and Leslie Clark. They are helped, rather reluctantly, by the Turbo TURTLE LapTrap. The ClueFinders adventures are usually described as being a mix of Scooby-Doo and Indiana Jones. The ClueFinders adventures aren't bound by reality. In The ClueFinders 4th Grade Adventures Alastor Loveless, an evil archaeologist, tries to awaken Set, the Egyptian god of chaos, to take over the world. Often the endings are unexpected, and.
The ClueFinders 3rd Grade Adventures - The ClueFinders 3rd Grade Adventures The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is computer game in The Learning Company's ClueFinders Series where the ClueFinders save the Numarian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. Synopsis A thousand years ago the ancient Numarians, great inventors, built a great city in the Numarian rainforest. According to legend, a monster named Mathra appeared out of nowhere one night. Mathra attacked the wild animals of the jungle, but the Numarians caught Mathra and, fearing he might escape again, they left their city, never to return. The key they locked the door with they split it in two and buried them in puzzles, "in two quarters of the rainforest." The Numerians still live in the.
The ClueFinders 4th Grade Adventures - The ClueFinders 4th Grade Adventures The ClueFinders 4th Grade Adventures: The Puzzle of Pyramids is computer game in The Learning Company's ClueFinders Series where the ClueFinders embark on an Egyptian adventure to save the world from the forces of chaos. Synopsis The ClueFinders are on an adventure in Egypt with Professor Botch, Alastor Loveless, an archaeologist, and their dog, Socrates. There, they uncover the tomb a Peribsen, a king from the second dynasty. Joni finds a mysterious ring and tried it on her finger, but it gets stuck. Fearing embarrasment, she fails to tell Professor Botch. Later that night, Alastor Loveless arrives with his goons. They load all the artifacts and Professor Botch into the trucks. Loveless explains he wants to unleash the power of Set,.
The Learning Company - for preschoolers through second graders feature Reader Rabbit, and software for more advanced students features the ClueFinders. Software The ClueFinders The ClueFinders 3rd Grade Adventures The ClueFinders 4th Grade Adventures The ClueFinders 5th Grade Adventures The ClueFinders 6th Grade Adventures The ClueFinders Math Adventures The ClueFinders Reading Adventures The ClueFinders Search and Solve Adventures Reader Rabbit Reader Rabbit Baby Reader Rabbit Toddler Reader Rabbit Preschool Reader Rabbit Kindergarten Reader Rabbit 1st Grade Reader Rabbit 2nd Grade Zoombinis Zoombinis: Logical Journey Zoombinis: Mountain Rescue Zoombinis: Island Odyssey.
List of mascots - Football Club's Cyril the Swan Turbo Duo's Johnny Turbo Jollibee' Jollibee United States Forest Service's Smokey the Bear The ClueFinders' Socrates Here is a list of formerly used mascots: Alex Kidd for SEGA Bonk for Nippon Electric Corporation's gaming system Gidget for Taco Bell Joe Camel for Camel cigarettes Johnny Turbo for Turbo Technologies Incorporated, an arm of NEC Crash Bandicoot was made the unofficial mascot for the Sony Playstation by several videogamers until his games appeared on other systems..